Installing Snow Leopard (OS X 10.6) to Virtual Box

I have a great love of Virtual Box, the free virtualization software that allows you to run other operating systems on top of a host operating system -in my case OS X Mountain Lion on a souped up Mac Mini from 2010 -RAM has been maxed to 8GB and the hard drive replaced from a pokey 160GB spinning at 5000 rpm to 750GB spinning at 7200 rpm. The only problem is since Snow Leopard was phased out to Lion, Rosetta -a feature of Snow Leopard, was dropped.

Rosetta was a critical piece of Apple’s migration from PowerPC chips to Intel chips, allowing for PowerPC programs to run on Intel based Macs. When Lion was introduced, Rosetta was killed off, and my favorite game from 1994, Spaceward Ho, was killed off with it. Spaceward Ho has been laying dormant awaiting a iOS upgrade but for some reason, Joe at Delta Tao has been sitting on it.

After putting it off for a while, I decided to give running Snow Leopard 10.6.0 out of the box without updates (to prevent killing Rosetta) a try. Here is a snapshot of it loading successfully -it required a little bit of tweaking and appears to be loading well!

Spaceward Ho! -the greatest game not yet on iPhone

 

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This is one of the greatest games ever created for the MAC. It came out in the early nineties, and it was one of those games that just ate up time. It is a resource management/conquering worlds game that was reduced to its barest essentials, but managed to keep certain elements intact to keep it interesting. 

 

It is such an efficiently written game that in the early ’00’s, the authors, Delta Tao (link) published a Palm OS version, which I used to play on my Tungsten T during my first years out of 

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training -usually during the dead time waiting for cases to go in the middle of the night. 

 

Resource management games are very old in the scifi-nerd culture. The problem is that when presented as a board game, an inordinate amount of time is taken up book-keeping. How many Quatloo’s can you keep track of while rolling the dice and moving imaginary fleets across the board? 

 

The game play is simple as clicking the keyboard. You start with a homeworld, and your mission is to explore and colonize surrounding worlds, mining the metal, and terraforming the planets so that your population grows on it and generates revenue. Terraforming, mining, designing and building ships takes money. Borrowing and saving also involves interest. space21

 

The game’s charms involve humorous graphics for the spaceships and funny sound effects for launching and exploring with the spaceships. The game quickly becomes interesting as you confront and battle against other players (both computer or human). 

 

It is turn based and requires a minimum of a learning curve. The shame of it is that Delta Tao has stopped developing it, right at the moment where farting applications are taking the world by storm. I can’t imagine it would take too much of an investment of time to convert it to an iPhone app. 

We can start by emailing Delta Tao to work on an iPhone version (help@deltatao.com). 

Addendum 2-24-2008

It works -Joe Williams -who the program icon is modeled after, replied “We’re talking about an iPhone version, and I’d say it’s highly likely, perhaps by the end of 2009.”