Plague, Inc. A Review

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This is an addictive game that takes macroeconomics, epidemiology, and microbiology, and creates an ultimately bittersweet game out of human extinction. I called my first plague Paltrow, and it defeated humanity by taking advantage of human behavior -why let a “cold” epidemic derail the London games which can spread disease to the four corners? If you make the disease a tropical one, the “developed world” ignores it. Make it go to the first world by conferring cold resistance and interest spikes in a cure. Remember not to make it too deadly at first or it won’t leave the country.

I remember in the 80’s playing blue and red team games for the government interested in seeing how some Ivy Leaguers would play out a Kobayashi Maru type WWWIII scenario. This is a red team scenario and it proves one thing -an extinction level event needs a steady hand to guide it.

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